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Game Based Learning

Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.

Educational gaming platform Kahoot acquires math app maker DragonBox for $18M

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Kahoot, the popular e-learning platform that provides a range of games to teach subjects (it has described itself as the “Netflix of...

Learner Engagement and the LMS: What, Why and How?

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Learner Engagement is one of the most crucial aspects of an organization’s L&D strategy because it is the key to thriving as a business and retaining talent. L&D teams need to work on it at all times, and oftentimes the answer is closer than what what we expect; in a Learning Management System.
Augmented Reality in eLearning Technologies Services

Augmented Reality in corporate eLearning – Should you wait or adopt now

Augmented Reality (AR) with an estimated market size of 120 billion by 2020 is a technology to reckon in Education. Learners need personalization while...

Augmented Reality Getting Closer to Teachers and Students

With the help of market leaders like Google, Augmented reality is gearing up towards the classroom due to the reduction in the cost of ownership...

Gamification can help business change behaviour

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The days of Atari and Pac-Man are long gone. Modern day video games use sophisticated psychology and neurochemistry to determine what motivates players and...