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Game Based Learning

Game-based learning (GBL) is a type of game play that has defined learning outcomes. Generally, game-based learning is designed to balance subject matter with gameplay and the ability of the player to retain, and apply said subject matter to the real world.

Augmented Reality Getting Closer to Teachers and Students

With the help of market leaders like Google, Augmented reality is gearing up towards the classroom due to the reduction in the cost of ownership...

Gamification can help business change behaviour

The days of Atari and Pac-Man are long gone. Modern day video games use sophisticated psychology and neurochemistry to determine what motivates players and...

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Pearson to implement BTEC in Thailand

London, 22 November 2018 – Pearson, the digital learning company, has received an official government endorsement from the Thai Government which allows BTEC qualifications to...

Raytheon wins two National Geospatial Agency contracts valued at up to $600M

Company will develop data automation, analytics and AI capabilities Raytheon (NYSE: RTN) has won two prime Indefinite Delivery/Indefinite Quantity contracts from the National Geospatial Intelligence...

G-Cube Included in the TrainingIndustry’s Top 20 Gamification Companies for 2018

G-Cube is proud to announce its inclusion in the Top 20 Gamification Companies List 2018 by TrainingIndustry.com. For the fifth time in a row,...